Software engineer, data scientist & AI researcher
Research on identifiable computational units (caps) for AI. Current paper: cap-augmented transformers achieve a 51% perplexity reduction over a matched-size baseline on TinyStories. Long-term direction: identifiable, self-evolving architectures.
A Diablo-style action RPG set in the world of the Circassian Nart sagas — kill, loot, level, and push back Yemynech the plague-bringer across the high Caucasus. In development with Godot 4.
The Limnx kernel - A small, hackable Unix-like OS for x86_64 and ARM64.
The self-hosted agent OS — I'm the creator and maintainer. Run a fleet of AI agents on your own hardware, against any model, from one dashboard; peer-to-peer networked, nothing phones home.